https://steamcommunity.com/games/261550/announcements



Release Day Hotfix (e1.0.0 Hotfix)

  ● Fixed a crash caused by a missing animation used in hideout missions.
  ● Fixed a crash which happens when you resize to Exclusive Full Screen with an integrated GPU
  ● Fixed a crash while exiting the banner editor
  ● Fixed a crash while parsing texts
  ● Fixed a crash that sometimes happens when a TDM match ends
  ● Fixed problems with Chinese localization
    
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Patch Notes e1.0.1

Versions
Native: e1.0.0
SandboxCore: e1.0.1
Sandbox: e1.0.1
Storymode: e1.0.1
CustomBattle: e1.0.1

  ● Fixed a rare crash when opening the multiplayer team selection screen.
  ● Fixed a crash caused by timeout for the Army of Poachers quest.
  ● Fixed a crash that occurred when failing Army of Poachers quest without fighting.
  ● Fixed a crash caused by the Gang Leader Needs Weapons daily issue creation.
  ● Fixed a crash caused by the Bounty Hunters quest success and fail consequences.
  ● Fixed a rare crash that occurs when talking to common area thugs.
  ● Fixed a crash that occurred when talking with village notables to get a quest.
  ● Fixed a rare conversation freeze when following an NPC to find a quest hero.
  ● Fixed a crash that occurred after clearing the Rival Gang quest.
  ● Corrected the weapons of some ranged units.
  ● Some troops that were using noble tier weapons received more appropriate equipment.
  ● Some weapon parts' crafting material costs were fixed.
  ● Some minor equipment changes for Aserai, Battania, and Khuzait troops.
  ● Fixed a crash that occurred when helping an allied party that is besieging a settlement.
  ● Fixed a crash that occurred when helping an allied party that is getting attacked while besieging enemy settlement.
  ● A rare crash caused by AI clans joining kingdoms as mercenaries has been fixed.
  ● Fixed a problem that locked the player in a conversation after asking a villager to take you to a character.
  ● Fixed a crash with the quest Lord Needs Garrison Troops that occurred for some Vlandian castles.
  ● Fixed a rare crash that occurred when talking to people (townsmen, townswomen, child, infant) in towns and villages.
  ● Fixed a crash that occurred when running out of stamina while crafting charcoal.
  ● Fixed a crash caused by the Rival Gang quest. If this quest was done before, there is a chance your save is already broken. Future errors are fixed.
  ● Unintended consequences for clans that leave their kingdoms have been removed.
  ● Players will now be able to make peace with minor faction lords through barter, saving them from a soft-lock to join kingdoms.
  ● Siege tactic default weapons have changed.
  ● Capped daily workshop income at 200.
  ● Clan tier maximum party size bonus formula has changed.
  ● Fixed some of the crashes after launching and on scene entry.
  ● Fixed the infinite loading issue with some scenes.
  ● Fixed a crash when switching options to low or very low.
  ● Fixed an issue with the crash uploader.
    
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Patch Notes e1.0.1 Hotfix

    no Changelog or infos
    
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Patch Notes e1.0.2

Versions
Native: e1.0.0
SandboxCore: e1.0.2
Sandbox: e1.0.2
Storymode: e1.0.2
CustomBattle: e1.0.2

  ● Some of the crashes from older saves are fixed and these saves can be used again. (especially caused by fencing stolen goods & rival gang leader quests).
  ● Enabled Steam cloud saves.
  ● A bug that was preventing some players (especially Windows 7 users) from logging into the multiplayer lobby has been fixed. There may be further issues in this regard. We are investigating the matter.
  ● Fixed a crash that occurred when entering a custom battle.
  ● Various localisation fixes. Some texts are only in English due to lacking localisation tags. Now they can be updated by translators and will be added to the game soon.
  ● Some variable texts were not shown correctly. Some of them are fixed, more will be fixed in upcoming patches.
  ● Some Turkish translation corrections and typo fixes.
  ● Fixed an AI-related issue that crashed the game.
  ● Fixed an AI calculation error on aiming ranged weapons against mounted enemies.
  ● Fixed launcher not being visible for some users.
  ● Fixed errors and crashes after changing language in multiplayer.
  ● Fixed encyclopedia faction "Part of" crash on creating player faction.
  ● Hero crafting stamina is now saved. Loading does not restore stamina.
  ● Localised text manager does not crash on invalid source file.
  ● Fixed a crash that occurs in some towns when we try to take a walk.
  ● Fixed a crash that occurs during a conversation with various characters.
  ● Fixed a crash that occurred after activating the “Fencing Stolen Goods” quest.
  ● Fixed a crash when creating a new hero. Mainly happened when opening a new campaign or having a baby.
  ● Fixed a crash that occurred when “Headman Needs Grain” issue time out.
  ● Fixed a crash that occurred when the player clan gained renown while the player character is a prisoner.
  ● Fixed a crash that occurred when a quest time out in Quest Manager.
  ● A crash caused by initiating peace barter with heroes that do not have parties has been fixed.
  ● Fixed a crash that occurred when the player has created their own kingdom and the conspiracy progress quest starts.
  ● Added notifications to certain parts of the Main Storyline.
  ● Fixed a bug where using the ransom all prisoners button didn’t give roguery XP.
  ● Removed ransoming prisoners' trade skill gain.
  ● Decreased ransoming prisoners' roguery skill gain by 40%
  ● An issue with the 3rd banner piece fixed.
  ● Party initialisation in Radagos' Hideout is changed to a more stable version.
  ● Fixed a crash that occurred when selecting "You're breaking the law." option when the "Family Feud" quest is active.
  ● Fixed quest NPC remains in the player's clan at the end of the Family Feud quest bug.
  ● Fixed quest NPC remains in the player's clan at the end of the Lord Needs Tutor quest bug.
  ● Fixed getting Family Feud quest NPC as a companion and progressing in Rebuild Your Clan quest bug.
  ● Fixed a crash that occurred when LordWantsRivalCapturedIssueQuest Quest Giver becomes a prisoner.
  ● Fixed a crash that occurred when trying to force village notables to give supplies/recruits.
  ● Fixed a crash that occurred when a game that is saved during the ExtortionByDeserters quest is loaded.
  ● Fixes a possible crash that might occur if the player loads a game that was saved during the following quests: MerchantNeedsHelpWithLooters, EscortMerchantCaravan, LocateAndRescueTraveller (tutorial quest), TravelToVillage (tutorial quest), IstianasBannerPiece, ArzagosBannerPiece.
  ● Players that are at war with minor factions will now be able to join kingdoms even if the kingdom is not at war with that minor faction.
  ● Fixed the bug where war state with factions that have been destroyed was not being cleared.
  ● A crash related to successfully making peace through barter has been fixed.
  ● Changed Strong Smith perk description to Controlled Smith
  ● Fixed a charm skill exploit which happens in marriage barter.
  ● Fixed a bug where companions were unable to be used after sending them to fix an issue.
  ● If you have some troops outside of the hideout, you are no longer taken as a prisoner anymore when you lose an encounter.
  ● Fixed a crash that occurs sometimes after a siege battle (after dying in siege battle, after go to defend in a siege, after trying to exit from a siege etc.)
  ● Fixed a crash that occurred when the player tried to select & sell prisoners.
  
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Patch Notes e1.0.3

Versions
Native: e1.0.0
SandboxCore: e1.0.3
Sandbox: e1.0.3
Storymode: e1.0.3
CustomBattle: e1.0.3

  ● Fixed a critical issue that corrupted save files after a certain number of saves.
  
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